Edelsbrunner And D. Morozov Chapter High-dimensional Topological Data Analysis f. Chazal Part IV. Convex Hull Computations r. Seidel Chapter Voronoi Diagrams And Delaunay Triangulations s. Fortune Chapter Arrangements d. Halperin And M. Sharir Chapter Triangulations And Mesh Generation m. Bern, J. Shewchuk, And N. Amenta Chapter Polygons j. O'rourke, S. Suri, And C. T Oth Chapter Shortest Paths And Networks j. Mitchell Chapter Proximity Algorithms j. Mitchell And W. Mulzer Chapter Visibility j.
O'rourke Chapter Geometric Reconstruction Problems y. Disser And S. Skiena Chapter Curve And Surface Reconstruction t.
Dey Chapter Computational Convexity p. Gritzmann And V. Klee Chapter Basu And B. Mishra Part V. Point Location j. Snoeyink Chapter Collision And Proximity Queries y. Kim, M. Lin, And D. Manocha Chapter Range Searching p. Agarwal Chapter Pellegrini Chapter Geometric Intersection d. Mount Chapter Nearest Neighbors In High-dimensional Spaces a.
Andoni And P. Indyk Part VI. Computational Techniques Chapter Randomizaton And Derandomization o. Cheong, K. Mulmuley, And E. Ramos Chapter Robust Geometric Computation v.
Sharma And C. Yap Chapter Parallel Algorithms In Geometry m. Goodrich And N. Sitchinava Chapter Epsilon-approximations And Epsilon-nets n. Mustafa And K. Varadarajan Chapter Coresets And Sketches j. Phillips Part VII. Linear Programming m. Dyer, B. G Artner, N. Megiddo, And E.
Welzl Chapter Algorithmic Motion Planning d. Halperin, O. Salzman, And M. Robotics d. Halperin, L. Kavraki, And K. Solovey Chapter Computer Graphics d. Dobkin And S. Teller Chapter 53 Modeling Motion l. Guibas And M. Roeloffzen Chapter Pattern Recognition j. O'rourke And G.
Toussaint Chapter Graph Drawing e. Di Giacomo, G. Liotta, And R. Tamassia Chapter Splines And Geometric Modeling c. Bajaj Chapter Solid Modeling c. Hoffmann And V. Shapiro Chapter Rousseeuw And M. Hubert Chapter Geographic Information Systems m. Van Kreveld Chapter White Chapter The material is presented so that key information can be located and used quickly and easily. Each chapter includes a glossary. Individual topics are covered in sections. Handbook of Geometric Constraint Systems Principles.
Authors: Meera Sitharam, Audrey St. John, Jessica Sidman. The Handbook of Geometric Constraint Systems Principles is an entry point to the currently used principal mathematical and computational tools and techniques of the geometric constraint system GCS. It functions as a single source containing the core principles and results, accessible to both beginners and experts. The handbook provides a. Crossing Numbers of Graphs. Crossing Numbers of Graphs is the first book devoted to the crossing number, an increasingly popular object of study with surprising connections.
The field has matured into a large body of work, which includes identifiable core results and techniques. The book presents a wide variety of ideas and techniques in.
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