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I want to like this. I am so excited. Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. Softonic may receive a referral fee if you click or buy any of the products featured here. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status.

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It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. What do you think about Need for Speed? Do you recommend it? The program breaks down in that case. So I tried again in English I can maybe drive one race and in the main menu I get always an exception and the program breaks down. This is annoying Titas21 0 point. It works, on Windows but there is a problem.

Can you tell me how to make cars look better. I don't know how to remove those nasty black windows on cars. Earthshine -1 point. To create ISO file out of downloaded files, do I have to convert or add files to iso image? FiSH 1 point. Chauhan 0 point. AGENT 2 points. When i try to mount the ISO image in win10 it says disk image is corrupted and can't mount?

Is there a fix? Totally safe for sure. Dillweed 0 point. CsabaZz 0 point. Share your gamer memories, help others to run the game or comment anything you'd like. We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us!

Various files to help you run Need for Speed: High Stakes, apply patches, fixes, maps or miscellaneous utilities. MyAbandonware More than old games to download for free!

Browse By Download MB. Description of Need for Speed: High Stakes Need for Speed: High Stakes, a really nice simulation game sold in for Windows, is available and ready to be played again! Each game has a really great soundtrack to accompany the action and this installment, in particular, comes along with music by Mastodon, Prodigy, Disturbed, Static-X, Avenged Sevenfold, Jamiroquai or The Roots.

Compete to climb to the top of the Blacklist and don't get caught by the police Vote 1 2 3 4 5 6 7 8 9 Requirements and additional information:. This is a demo with certain limitations. Antony Peel. My fave was the Porsche, 'cos the back end was twitchy. Traffic : The selling point! Two way traffic! Cars to overtake on a blind corner at isomph, and, more importantly, oncoming cars to smash into on that same blind corner.

Some of the crashes were stunning, and there was a comprehensive replay mode. Filth : Overtake a cop car at over ssmph and a car chase ensued, with you, obviously, as the chasee. More : And there was more, but I want to end this paragraph and tell you what was crap about the game. Cue the next paragraph Crap things about The Need For Speed Okay, due to the design of the game engine the roads could only be viewed from one direction.

It was possible to drive Cthe wrong way', but in doing so you could only access the exterior car view, meaning you were constantly driving towards yourself, your joystick, and your monitor screen, with not a clue as to what bend or road vehicle was coming up next.

Another slightly crap thing about the game engine was that it tended, occasionally, to give you that Cstreamed straight from cd' feeling. You know? Like when you're confined to a small lateral area, and the scenery is being shoved at you? Onto the artificial intelligence of the computer-controlled road users, then, and it wasn't brilliant. The general two-way traffic had pretty much no ai whatsoever, although oncoming cars would beep at you when you Cscared' them just like real-life ones do, ho ho.

Oh, and the coppers weren't overly bright either And as for the computer-controlled competitors, probably the best word to use here would be Cpredictable'. They'd block and they'd shunt, but you tended to know where and when to expect this behaviour. I've got an incredibly unfinished version of the game which contains a couple of courses, but with no trackside scenery: just roads suspended in space, in other words. No Ctraffic' in it, either, but I was able to do the main thing you couldn't do in the original - namely drive the wrong way round the track.

So, an all-new game engine then, I bet. Let me just check the press release for details. Reads for five minutes. Yes, I was right, it's an all-new rendering engine. I'll paraphrase some of the other just-gleaned nuggets of info before I forget them. Righto, firstly is the fact that there's going to be a hell of a lot of Coffroad freedom' this time.

I've already said that you can drive the wrong way, but apparently this is as nothing: there are to be short-cuts and alternative routes, some obvious, some harder to find. Ramps, too, and also loads of unusual terrain, plus interactive roadside objects. Add to this the Call new revamped instant replay system' and things are beginning to sound very groovy indeed what with the proper degree view of the track allowing for panning cameras rather than just Cbehind the car' jobs.

But what about the actual track visuals? Where's the game set? Well, it sounds as if things are a bit more cosmopolitan this time around, not to mention surreal or naff - time will tell. No longer are we confined to the States, because the programmers, and I quote: have taken areas of the world that they believe would provide a captivating driving experience, and have compressed all the distinctive characteristics of these regions - much like a caricature - into the courses.

In other words, they've done stuff like take Sydney Harbour Bridge, the Opera House and the desert roads of the outback and spliced them into the Australian track. Likewise they've taken twisty mountain roads, ice caves, Tibetan villages, swinging rope bridges and scrunched them all into the Himalayan Track.

If England's in there, I bet you a zillion pounds that Big Ben will feature. And the cars themselves? Eight supercars, some of which are actual production vehicles, some of which are Cconcept' cars.

If the early code we've seen is anything to go by, TNFS2 looks to be shaping up very nicely indeed. Not only will it sport all of the playability of the first game, but the developers claim that it'll run around 30 per cent faster in glorious hi-res and will also feature extensive multi-player and Internet modes. I can see those pile-ups now. The Need for Speed 2 is the follow-up to perhaps the best arcade racing game to come along in several years. In order to fully understand this review, you must separate in your mind arcade racers like this one from racing simulations.

Racing sims are aiming to provide the most realistic driving experience imaginable. Not so with the Need for Speed games. The main point here is to drive The true test of this sequel, then, will be a direct comparison to its predecessor. And trying to improve upon a great game is a daunting task indeed.

The best thing about the original Need for Speed is its wildness. How exhilarating it is to whip around a corner and smash into an RV head-on, flipping bumper-over-bumper ten times before you come to a rest then having the option to watch the whole thing on your replay video.



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